UX Design Thinking for Transmedia
An article that gave insights to the way I can converge my vocation (UX) with my passion (transmedia storytelling)…
“You cannot create experience. You must undergo it.” -Albert Camus
Before launching into the topic of this article, it’s necessary to lay out very clear definitions of what exactly UX and Transmedia are, as these terms get misused far too frequently.
UX is short for User Experience. Broadly speaking UX design is a process for designing positive interactions between people (users) and products (often software or websites) and/or other people. Taking a user-centric approach and drawing upon the disciplines of visual design, psychology, and human-computer interaction (HCI) research, UX aims to design not just the visuals and interface, but the entire user experience. While UX is most often applied to software and website design, UX designers are also designing physical experiences like in-store shopping experiences, airport lounges, classrooms for schools, museum and art exhibitions, etc.
Defiance is a transmedia tv show and computer game by the Scify Channel.
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